Andromeda is Meta’s modern delivery system - built to test faster, react faster, and rely more heavily on creative signals than any previous version. This article explains how Andromeda actually works behind the scenes, why performance can swing so quickly, and what advertisers should do to align with the system instead of fighting it.

Meta’s delivery system has evolved dramatically over the past few years.
The shift to Andromeda, Meta’s modern machine-learning architecture, changed how ads are tested, how budgets are spent, and why performance feels more volatile but also more scalable.
Andromeda is powerful, but extremely misunderstood.
This guide explains how it actually works behind the scenes, using simple concepts advertisers can apply immediately.
Andromeda is Meta’s current-generation ad delivery engine.
Think of it as:
A machine-learning system that constantly evaluates who is most likely to convert, using real-time feedback loops and creative-level signals.
It’s not just a bidding algorithm.
It’s a prediction engine.
Compared to the older delivery models, Andromeda is:
Andromeda reacts quickly to good signals and bad ones.
This is why performance feels sharper, more dynamic, and sometimes more unstable.
Old Meta delivery relied heavily on:
In Andromeda, the hierarchy changed.
Meta’s system reads:
And uses these signals to predict who will respond.
This is why accounts succeed or fail based on creative throughput—not on bid strategy or targeting hacks.
Andromeda’s delivery process happens in four stages.
When a new ad launches, Andromeda tests it aggressively.
It shows your ad to diverse user pockets, observing:
This initial exploration is faster and more volatile than older systems.
Meta groups similar creatives into “concept clusters.”
Examples:
When one ad in a cluster performs well, Meta tends to give other ads in the same cluster increased exploration.
When one fatigues, the whole cluster can slow down.
This explains why certain creators or angles “all die at once.”
As data accumulates, Andromeda identifies pockets of users who respond to your ad.
Pockets vary by:
Andromeda dynamically shifts delivery across pockets in real time.
The system may push you into a new pocket with:
Not because you changed—but because the system did.
Andromeda is excellent at detecting when:
When the system senses saturation, it reduces delivery aggressively.
This creates the rapid “winner-to-zero” drop-off many advertisers experience.
Andromeda kills ads fast once fatigue is detected.
Three shifts explain the volatility:
Before Andromeda, ads could run “okay” for weeks.
Now they spike early or die early.
Scaling isn’t linear.
You’re not “just reaching more people.”
You’re entering new pockets with new economics.
Scaling is no longer:
It’s primarily creative velocity and audience portfolio diversity.
There are five rules.
Too many brands produce one “hero” ad and expect longevity.
Andromeda rewards:
Quantity matters because the system consumes creative quickly.
Because pockets behave differently, you need multiple places for your creatives to live.
Examples:
You are not targeting users - you’re giving Andromeda “containers” to explore inside.
Early instability is normal.
The system may look wild for 24–48 hours:
This is not performance.
This is testing.
Most ads now fatigue in:
Rest fatigued winners.
They often rebound after 5–7 days.
Daily performance can lie.
Weekly patterns tell the truth.
Tools (or manual tracking) help you see:
This is where modern insights tools, including CrystalGate, fit in:
pattern detection, not optimization.
While the system feels chaotic, it actually follows clear patterns:
When advertisers align with these rules, ROAS stabilizes, scaling becomes smoother, and volatility becomes manageable - not terrifying.
This is the real operating manual for Meta ads in the Andromeda era.